package card.creatures;

import card.CreatureCard;



/**
 * 
 * @author Oscar
 * 
 * Note: The Growing Effect is compleatly overpowered. Remake before release.
 * 
 */
public class SwampTroll extends CreatureCard {
	public SwampTroll(){
		name="Swamp Troll";
		imageCard = "swampTrollIconSmallTemp.png";
		imageSmall = "swampTrollIconSmallTemp.png";
		imageBig = "swampTrollIconSmallTemp.png";
		baseHealth=6;
		minBaseAttack=2;
		maxBaseAttack=6;
		baseDefence=1;
		description="<html>A very resilient creatures with exceptional regeneration. Lives in swamp regions.</html>";
		goldCost = 14;
		effectsToAddOnSpawn.add("Growing");
		effectsToAddOnSpawn.add("Regeneration");
		race = Race.troll;
		size = CreatureSize.large;
	}
}